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Maniac Mansion has five possible endings, based on which characters are chosen, which survive, and what the characters accomplish. When a character dies, the player must choose a replacement from the unselected characters the game ends if all characters are killed. With the exception of the green tentacle, the mansion's inhabitants are hostile, and will throw the player characters into the dungeon-or, in some situations, kill them-if they see them. The game begins as Dave Miller prepares to enter the mansion to rescue his girlfriend, Sandy Pantz, who had been kidnapped by Dr. Fred to obtain human brains for use in experiments. The intro sequence shows that a sentient meteor crashed near the mansion twenty years earlier it brainwashed the Edisons and directed Dr. Living with the Edisons are two large, disembodied tentacles, one purple and the other green. Fred, a mad scientist Nurse Edna, his wife and their son Weird Ed. The game takes place in the mansion of the fictional Edison family: Dr. Maniac Mansion features cutscenes, a word coined by Ron Gilbert, that interrupt gameplay to advance the story and inform the player about offscreen events. The game may be completed with any combination of characters but, since many puzzles are solvable only by certain characters, different paths must be taken based on the group's composition. Each character possesses unique abilities: for example, Syd and Razor can play musical instruments, while Bernard can repair appliances. The player starts the game by choosing two out of six characters to accompany protagonist Dave Miller: Bernard, Jeff, Michael, Razor, Syd, and Wendy. Fifteen action commands, such as "Walk To" and "Unlock", may be selected by the player from a menu on the screen's lower half. Maniac Mansion is a graphic adventure game in which the player uses a point-and-click interface to guide characters through a two-dimensional game world and to solve puzzles. The game displays dialogue above the scene and the point-and-click command interface below it. A sequel to the game, Day of the Tentacle, was released in 1993.īernard and Dave visit the green tentacle in the mansion.
#MANIAC MANSION SCUMMVM SERIES#
In 1990, Maniac Mansion was adapted into a three-season television series of the same name, written by Eugene Levy and starring Joe Flaherty. The game's success solidified Lucasfilm as a serious rival to adventure game studios such as Sierra On-Line. It influenced numerous graphic adventure titles, and its point-and-click interface became a standard feature in the genre. Writer Orson Scott Card praised it as a step toward "computer games a valid storytelling art". Maniac Mansion was critically acclaimed: reviewers lauded its graphics, cutscenes, animation, and humor. A port for the Nintendo Entertainment System had to be reworked heavily, in response to Nintendo of America’s concerns that the game was inappropriate for children. After its release, Maniac Mansion was ported to several platforms. To speed up production, he created a game engine called SCUMM, which was used in many later LucasArts titles. While earlier adventure titles had relied on command lines, Gilbert disliked such systems, and he developed Maniac Mansion 's simpler point-and-click interface as a replacement. They mapped out the project as a paper-and-pencil game before coding commenced. The game was conceived in 1985 by Ron Gilbert and Gary Winnick, who sought to tell a comedic story based on horror film and B-movie clichés. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product. Gameplay is non-linear, and the game must be completed in different ways based on the player's choice of characters.
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The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend Sandy Pantz from a mad scientist, whose mind has been enslaved by a sentient meteor.
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Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games.
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